my design work in and out of architecture school.luis@legildesign.com

Posts Tagged ‘image processing’
The Way of the Dinosaurs
The Way of the Dinosaurs

    I created this piece entirely in Processing with minimal post production. The algorithm processes a specified set of characters in a number of specified fonts to extract the perceived “brightness” of a character on a blank background. This information is then used to plug the best matching characters into a matrix of sample […]

The Ghost in the Machine
The Ghost in the Machine

I more stumbled up this than created it outright as I was experimenting with some basic image manipulations in Processing. The actual script is very simple, but the results are quite fascinating if a bit eerie. The algorithm takes an image and subdivides it into a matrix of square samples and draws a diagonal that […]

Extruded Hex Pic
Extruded Hex Pic

This Grasshopper definition is a continuation of some image tessellation experiments I have been doing in Processing extruded to 3 dimensions. The definition abstracts an image into hexagonal clusters made composed of 3 quadrilateral whose common point is then extruded to a height relative to the image brightness at that point. A mouthful, I know, […]

Trianglephant
Trianglephant

This triangular tessellation is an abstraction of an image and is generated through a script I wrote using the Processing programming language. I wrote the script to interpret an input image and give a resultant triangular tessellation with larger triangles representing brighter areas of the image and vice versa. After initial investigations/experiments I am very […]

Processing Mosaic
Processing Mosaic

Photo mosaics in Processing.

3D Image Field
3D Image Field

Create an 3D field from an image.

PictureKey Sketch
PictureKey Sketch

Reproduces an image as a series of random keystrokes.